Alain Galvan @alainxyz · Sep 14
I'm absolutely loving the Chrome DevTools MCP, having the ability to automate browser actions with natural language is a lot of fun and can easily enable end-to-end testing.

Ray Tracing Driver Engineer at AMD
Orlando & Remote (West Palm Beach)
I'm a Member of Technical Staff at AMD, focused on improving the performance of ray tracing hardware.
I specialize in high performance GPGPU computing, ray tracing, and enjoy writing interactive articles.
blog · Apr 24, 2022 · Updated 3 days Ago
An overview of ray tracing acceleration structures, reviewing bounding volume hierarchies, KD-trees, morton codes, and...
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books · Dec 28, 2021 · Updated 9 months Ago
A comprehensive introduction to DirectX 12 Ultimate, learn how to render meshes, ray trace scenes, and learn the latest...
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blog · Oct 6, 2020 · Updated 3 days Ago
An overview of ray tracing denoising, reviewing filtering, spatiotemporal, sampling and AI techniques to improve convergence...
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blog · Dec 26, 2019 · Updated 3 days Ago
An overview on how to write a WebGPU application. Learn what key data structures and types are needed to draw in WebGPU.
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