Alain Galvan @alainxyz · Sep 22
Microsoft Swiftkey Beta features a really nice offline transcription engine, ~140MBs gets similar performance to Nemotron 0.3B ASR performance on a Samsung S23+.

Ray Tracing Driver Engineer at AMD
Orlando & Remote (West Palm Beach)
I'm a Member of Technical Staff at AMD, focused on improving the performance of ray tracing hardware.
I specialize in high performance GPGPU computing, ray tracing, and enjoy writing interactive articles.
blog · Apr 24, 2022 · Updated 4 days Ago
An overview of ray tracing acceleration structures, reviewing bounding volume hierarchies, KD-trees, morton codes, and...
Read More...
books · Dec 28, 2021 · Updated 9 months Ago
A comprehensive introduction to DirectX 12 Ultimate, learn how to render meshes, ray trace scenes, and learn the latest...
Read More...
blog · Oct 6, 2020 · Updated 4 days Ago
An overview of ray tracing denoising, reviewing filtering, spatiotemporal, sampling and AI techniques to improve convergence...
Read More...
blog · Dec 26, 2019 · Updated 4 days Ago
An overview on how to write a WebGPU application. Learn what key data structures and types are needed to draw in WebGPU.
Read More...